.NET food for the brains!

from Hanselminutes , on 12/1/2017 , played: 337 time(s)

Sea of Thieves is a massively multiplayer AAA game coming soon for the Xbox One...and it's one of the few video games that is created using Continuous Delivery. The game is always shippable. How is this possible? What kinds of challenges do they run into? What can we learn from their experience?



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